![]() You have hundreds of models.and I think i've only thought about retexturing a handful of them (Mostly medic cars). All your models are excellent.and everything you're doing is what I always wanted someone to do. I'm sure people are testing, because 300 people have downloaded your mod already I think we're just waiting for it to be completed and merged. Together we will make an ideal mod, we can find many errors. What are the functions of Realistic MOD should be used in a combined mod WW1-5? Select 10 to 15 major functions. What classes of modern aviation should be made in the modes WW3 Cold war and WW4 New world order? In these scenarios, it is impossible to win mass (the majority, by brute force), these scenarios to the trick. I do scenarios to better understand a new tactic in my mods. In this scenario, I also made a completely new tack. In this scenario, I made an entirely new tactics, new tactics are similar to the game Blitzkrieg.ĭo you play scenario Battle of Eylau? Battle of Eylau scenario for fashion It is useless to make a new mod, if no one is testing.ĭo you have any ideas at the expense of the shuttle, ISS, UFOs in mod New world order?ĭo you play scenario Battle of Berlin? Battle of Berlin scenario for fashion WW2 Panzers. What can you say about the role of these new units in the game?īalanced if the parameters hp and dg of new units? In all modes of fire range increased artilerii. This will help to fashion a series of WW better.Īs you battle tactics in WW2 Panzers, WW1 Entente, WW3 Cold war? you forgot to mention the Medieval and Napolean mods" - I'm not going to unite them. "I don't think it's a graphic problem because they all render in nifskope, it might be a name conflict or how they're defined." - Probably. They did not particularly distinguished from other models. (I can't wait to use the 320mm" - It's very strange. and the beaver But the tu16 and french320mm are fine. "Do you have them all combined, RGV?" - Yes. Lol.you forgot to mention the Medieval and Napolean mods ![]() "All my mods are not compatible with each other" ![]() I also see in your descriptions you said: I don't think it's a graphic problem because they all render in nifskope, it might be a name conflict or how they're defined.īut seeing how I have these problems and only Realistic 10 works for me.I think i'm just gonna wait until you merge them all. Tu22, tu95, tu106, mi1, huey, cobra, silkorsky5, ufo, divgun76mm, german77mm, french75, french155.and the beaver But the tu16 and french320mm are fine. I'm even having problems getting it the way I had it before I reinstalled XP.Īnd for some reason, I can get everything except these units because they crash the map editor when I select them. It would be much better if you did, because I have one problem after another trying to do it. Do you have them all combined, RGV? It looks that way.
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